They've established ~four outposts, in addition to the Hellhammer site. Not sure how far the players can attack into these, but any caravan or patrol is fair game.
To be a dick to the players, the EMPIRE troopers drink salt water. Yuck! The players will need a De-salinator to make it drinkable. But at least they carry water.
They also carry guns. Nasty guns. I'm thinking:
- Assault rifle (ammunition is acidic- feel the burn!)
- Marksman rifle (Larger rounds with more penetrating power- fewer in magazine)
- Pistol (because everybody needs a pistol. Something stealthy. Like a poison gun? That's cool.)
- Grenade Launcher (either incendiary, chemical, or fragmentation)
- Heavy machine gun (fires assault rifle ammunition at crazy high-speeds)
- Cool combat knife (heavier and more armor piercing than Drahn weapons)
Um... Blogger doesn't do tables.
The weapons will be in better or worse condition. Worse ones are more common than better ones, as dictated by a D20 roll.
- Uniquely Terrible (1-2)
- Cursed (2-4)
- Unlucky (5-6)
- Average (7-17)
- Improved (18)
- Optimized (19)
- Blessed (20)
EMPIRE armor is meant to work against their own weapons- it has a chemical protection as well as kinetic and concussive.
As for vehicles, I was thinking hovercraft or something similar. Those are pretty cool.
Though, realistically, a hovercraft would be really crappy in a desert, filled with lots of dunes. It'll most likely be a tank-treaded thing. Like a large sledge. I'll figure it out.
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